Founded in 2013, Iconem is an innovative startup that specialises in the digitisation of endangered cultural heritage sites in 3D. We work with international organisations, national governments, local authorities, and world class museums such as UNESCO, the Aga Khan Trust for Culture, the Sultanate of Oman, the City of Paris, and the Louvre. We design site-specific architectural 3D models; large-scale urban and rural 3D models; museum exhibitions; and training for local professionals.
Based in Paris, Iconem currently brings together a multidisciplinary team of about ten employees: architects, computer scientists, engineers, 3D graphic designers and archeologists whose strength lies in working together to solve the complex issue of safeguarding the historical and archeological heritage.
With a dual master’s degree from Sciences Po Paris and the École du Louvre, Agathe joined Iconem in September 2024 as a Development Officer. Passionate about innovation and cultural heritage preservation, she actively contributes to Iconem’s strategic direction by developing projects and partnerships that combine technology and heritage conservation.
After graduating from La Sorbonne in humanities and from 42 School in computer science, Andrea started working at Iconem in the research and development team. She is implementing digital tools improving the accessibility and use of the data produced for the scientific community.
Antonin Morlet is a 3D Technical Artist specializing in real time rendering. He holds a degree in real 3d time render graphics from Hetic and has been contributing his technological expertise to the Iconem team since 2022.Job description
Graduated in Architecture and Heritage from the École Nationale Supérieure d’Architecture de Paris Belleville (ENSA-PB) in July 2018, Bachaar has been working as the Head of Scientific Projects at ICONEM since July 2022. He was trained to work with photogrammetry at Parrot AirSupport, which allowed him to discover a new aspect of heritage and work on internationally renowned monuments such as Mont Saint-Michel. At Iconem, he also collaborated with UNESCO to carry out a photogrammetric study of the area affected by the 2020 explosion at the port of Beirut.
With a Master’s degree in Graphic Design from New3dge, Chloé Martin joined the Iconem team as a 3D Graphic Designer in 2019. She works on film creation at Iconem and has specialized in the production of architectural and historical 3D restitutions.
With a master’s degree in Management of Cultural Organisations from the University of Paris-Dauphine, Elina specialises in the production and coordination of exhibitions. She worked in the art projects department of the Galeries Lafayette group before joining the Iconem team as exhibition project manager in 2022.
Ieva Bogušaitė is an architect, holding a bachelor’s degree in architecture from technical university of Vilnius, Lithuania, and a master’s degree in architecture focused on resilient and sustainable strategies from KU Leuven in Belgium. She pursued further studies in preliminary elements of restoration at La Sapienza University in Rome and scenography studies at La Villette in Paris through various exchange programs. She has diverse professional experience, having worked at Caprini & Pellerin Architects in Cannes on the renovation project of the iconic Palm Beach and private villas along the Côte d’Azur. Back in Lithuania, she contributed to the construction of the headquarters of the country’s largest agricultural corporation and an urban regeneration complex at Audrius Ambrasas Architects in Vilnius. Ieva has also participated in international research on urban spaces and identities during her collaboration with the International KU Leuven Hub for Research and Practice in New York, and was awarded the “Debut of the Year” prize for young Lithuanian artists by the Lithuanian Ministry of Culture. Currently, she works at Iconem in Paris as an architect and head of scenography for exhibitions and immersive experiences.
Having graduated in applied arts and visual communication, Ousseni Issanou joined the Iconem team in 2015 as a 3D artist and an expert in Blender. With his experience at Iconem, particularly in the creation of 3D films and scans, he has evolved and now holds the position of Artistic Director. Furthermore, Ousseni Issanou has a passion for programming and has created several motion design tools (such as Gravity Rope, bSnow, particles-link, textFx) for the Blender community.
Jonathan is CTO at Iconem. Graduated from Supelec (France) in “Signals and systems, computer science and fundamentals science” and University college in London in “MSc Computer Graphics, Vision and Imaging”, he works mainly on data processing and the technological innovations Iconem is creating. He previously worked at Thalès, and at CEA, and was inviting to speak at the MIT as Iconem CTO. His master thesis was on the autonomous vehicles target tracking and his personal project are around robot design.
Luc Leconte graduated from EDHEC Business School and the London School of Economics. He has over 35 years of experience in all areas of financial management, including cost control, planning, accounting, reporting, financing, cash management, legal affairs, audit, and compliance. He has been a member of executive committees and has served on the boards of several companies. He has successfully adapted to multicultural environments across Europe, South America, and Africa, working within both leading international organizations and small to medium-sized businesses across various industries. His high-level cross-cultural management expertise and hands-on approach make him a leader known for his outstanding interpersonal skills.
Marjorie is an R&D engineer. Graduated from the University of Technology of Compiègne (UTC), she worked several years on the design of embedded systems on drones, before starting a specialization in photogrammetry, positioning and image processing at the National School of Geographic Sciences (ENSG). She joined Iconem in 2018 and focuses on parallelization and virtualization of photogrammetric production, for accessibility and resource optimization.
Paul is a software engineer, graduated from the University of Technology of Troyes (UTT) with a formal education in science. He then specialized in development and information system management. After previous experiences in web and 3D development, Iconem is now the opportunity for him to apply both fields of expertise. He is working on the Iconem web platform, AR/VR product, providing archaeologists and the wider audience with new way to study and discover cultural heritage.
Dr. Titien Bartette, PhD in Archaeology (Aix-Marseille University, Thesis Award 2013), specializes in ancient architecture, lapidary ornamentation, and 3D digitization for cultural heritage. Formerly with the Research Institute on Ancient Architecture, CNRS, Sorbonne University, and the Institute of Computational and Data Sciences, he has led projects at the intersection of archaeology, 3D modeling and digitization, simulation, and the development of protocols for the standardization and reproducibility of these initiatives. As Iconem’s Scientific Director since October 2023, he oversees research projects and fosters collaborations with academia for solutions to emerging heritage needs.
Yoann Siohan is a 3D Graphic Designer specializing in cultural heritage and digital visualization. He holds a degree in “Infographics, Heritage, Visualization, and Modeling” from CY-Cergy-Paris University and has been contributing his technological expertise to the Iconem team since 2019.
Architect since 2006, Yves Ubelmann began his career working in the Middle East and Central Asia, where he carried out surveys of archeological sites using photogrammetry. In 2013, he founded the ICONEM start-up whose mission is to digitize endangered heritage sites around the world to ensure their transmission to future generations.